Gamification strategies in primary education and their impact on the development of mathematical and communication skills

Authors

Abstract

This study examined the impact of gamification on mathematics and communication skills in third-grade students in Peru, using an experimental design with a non-probabilistic sample of 71 children (control group: n = 37, experimental group: n = 34). The mean age was 8.5 years (SD = 0.5) in the control group and 8.3 years (SD = 0.6) in the experimental group. An adapted exam from the Peruvian Ministry of Education’s diagnostic test and a self-report of gamification hours were applied. The results showed that the control group did not present significant differences (p > 0.05), while the experimental group did (p < 0.001), with effect sizes between 0.62 and 0.67. The Bonferroni post hoc analysis confirmed significant improvements in mathematics (ΔM = 2.5) and communication (ΔM = 3.0). These findings suggest that gamification, by incorporating playful and motivational elements, can transform the learning process by increasing student engagement and interest, leading to better academic performance in critical areas such as mathematics and communication.

Keywords

gamification, academic competencies, mathematics, communication, primary education

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Published

2025-01-31

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